rulururu

post SimExchange.com - Research

March 16th, 2008

Filed under: News — Jay Brewer @ 10:47 am

The simExchange uses the Wisdom of Crowds to predict the upcoming best selling and top rated video games.

post Rock, Paper, Shotgun: Unpaid Per Post For 135 Years

January 30th, 2008

Filed under: PC — Russell @ 3:16 pm

Rock, Paper, Shotgun: Unpaid Per Post For 135 Years

This is a fine list of the games that are coming out in 2008, and I for one am salivating over several:

Sins of a Solar Empire, Spore, and Age of Conan to name a few.

Yippie!

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post Wii Fit Coming to US in Q2 :: Gizmos for Geeks

January 28th, 2008

Filed under: Nintendo (Wii, Gamecube, Gameboy) — Jay Brewer @ 10:01 am

lqthumb-120135358610020829.jpg

Looks like the 10 lbs I put on over the holidays will have to wait until Q2 to come off. I can wait.

The “Wii Fit” is Nintendo’s next great controller and has been a huge success in both Europe and Japan since its release in Q4 2007 will be coming to the US in Q2 2008. The Nintendo Wii-based exercise game and tool has been included on nearly 150 games announced by Nintendo last week including “Mario Kart”, “LEGO: Indiana Jones”, “Super Dodgeball Brawlers” and some sequels to “Pokemon Mystery Dungeon”.

Via Gizmos for Geeks at Amazon

post DS Lites Being Used as Guides at Disneyland

January 22nd, 2008

Filed under: Loosely Game Related — Jay Brewer @ 4:49 pm

disneydsmap.jpg

Disney is currently field-testing the use of DS Lites as an interactive tour guide and map for its Magic Kingdom resorts. I think they should also include download stations for games or other items - or let park goers bring their own.

Via Game | Life - Wired Blogs

post Head Tracking for Desktop VR Displays using the WiiRemote

December 27th, 2007

Filed under: Nintendo (Wii, Gamecube, Gameboy) — Della Bitta @ 11:29 am


Far cooler than my first impression from the first few minutes - usually these things don’t impress me so much.

Head tracking technology has been around for quite some time (Track IR), though it hasn’t been quite as ever-present as it is now with the Wii’s release.

Don’t get me wrong: this is still a niche hobby, and the live-television market probably won’t ever be effected by this. Additionally multiplayer gaming simply wouldn’t work, which is the lifeblood of the interactive console of the decade: the Wii.

But with all the pieces already being mass produced - this technology will only get cheaper - perhaps there is a niche market for first person games for the PC on your TV, or even a gaming platform to go with it. Since all you’re doing is moving the in-game camera, I don’t see how this puts any extra load on the game engine itself. Games just have to be written with this sort of device in mind.

Short term: the NES had a light gun that came with a game back in the 1980s. Why couldn’t the Wii have a motion tracking hat bundled with a game, too?

post TURAP

December 18th, 2007

Filed under: PC — Russell @ 11:06 am

So.. back in the day, I wrote a Red Alert patch (by editing the .ini file) and made TURAP: The Ultimate Red Alert Patch.

Well, thanks to the magic and wonder of Google and the Internet, I found the patch, alive and well on Fileplanet.

Here’s some from the patch notes:

$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
General:

Ore grows faster- Watch out..sometimes it creeps up on you

ORE tucks are faster- I mean Way faster…

ChronoSphere doesn’t kill cargo- I always hated that

Charge time for spy are faster- by a bit

Charge time for nukes is faster- by a little

Charge time for Paratroops is faster- by a little

Paratroops drop 10 troops- makes them more effective

Most Buildings can be spread farther!- not powerplants,
or Teslas or some other stuff, but most..

Silos- I hate them… stupid… dumb. so now they cost $1
and they hold LOTS of ore. Build one and forget them..they suck

Build Tent to get loser soldiers.
Build Barracks to get good ones…

@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
Soviet:

Subs- have destroyer missiles as well as torps

Attack Dog- There is none (I couldn’t stand to see a cute doggie
get squashed by any more tanks) Also no kennel

Advanced Tech Center- now Soviets get GPS too.

Islamic Fundamentalist- looks like flame thrower. Requires
Advanced Tech.. They are strange, but lethal.
I made them for fun only..don’t expect alot from them.

Spy- A spy with a sniper rifle. What a beautiful thing.
But don’t try to attack infiltrateable buildings, or he’ll infiltrate them.

Navy Seal- thief now has c4, but little gun, so watch it.

Tanya- she’s gone…too powerful.. the two above replace her.

Field Marshall- called General. snier rifle, REALLY fast runner, but expensive.

Civilian- called Delphi, they are cheap, weak, and best of all, expendable.

OK MY FAVORITE CHANGE!!!!

The Badger Bomber- Yes you can drop Parabombs anytime!! Big, Mean,
(aim just beyond target), build several, and the enemy is toast,
Unless they build air defense of course…

The Napalm Fighter- looks like a U2. Flies as fast as I can make it
(any faster and for some reason, won’t land on airstrip)
Drops lost of napalm… you don’t see it…then…
BOOM! Fire everywhere!

Spy Plane- sees as it flies..

Transport Helicopter- carries 10 passengers, shoots Mammoth Tank Rockets

Hind- Carries 5 passengers..(watch them parachute out when you attack!)

Pillbox- you don’t get one

Cammo Pill Box- Vulcan cannon for foot soldiers

Tesla Coil- why mess with perfection.

Hospital- build one, and place your wounded next to it… Watch them heal…

I love the Internet.

post Civ Going Console

December 17th, 2007

Filed under: Microsoft (Xbox, Xbox 360) — Russell @ 6:05 pm

Neato! Next Civ is going Console:

I had a chance to play Civilization Revolutions at E for All on Thursday. It looks like a pretty fun game, which adds back in some of the lightheartedness that has been missing from the series lately. Graphics were not yet finished, so the graphic quality was only so-so, but they were fun to watch. If you reach a certain milestone, a minor civ (the Phoenicians, more on them later) will give you a reward of dancers, which jumped around inside your palace (yes, the palace is back). The arctic barbarian chief Gray Wolf climbs or pulls himself into the screen before he starts insulting you. Take away a city of his, and he’ll tell you he did not really want it anyway. The demo only lasted about ten minutes, but it gave a pretty good impression. However, the game was fun to play, although it took me a few minutes to learn the controls (not owning a console).

StrategyCore.co.uk - Core Games for Strategy Gamers

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post Lost Garden - The Art and Design of Making Games

December 16th, 2007

Filed under: Uncategorized — Jay Brewer @ 10:56 am

A bunch of us here make and work on games as well as playing them. One of the sites I really like is Lost Garden - it showcases many new games made from art and code the main author provides. A recent article has free tilesets and how to bootstrap your art needs. And if I can attest to the one thing that after the engine is done - is the overwhelming amount of art and variety of art expected in a game. Having made over 5000+ icons for Lord of the Rings Online - and over 1000 animation sets for Hillbilly Whack! art creation and getting it all done is just killer.

Anyways - check out Lost Garden first and then find yourself lost in the thoughts of people making games.

At Lost Garden

post Heroes of Might and Magic Kingdoms - Move over Travian

December 13th, 2007

Filed under: MMO, News, Web Based Games — Della Bitta @ 8:37 pm

HOMMWebGame.JPG

If you’re addicted to the online webgame Travian like we are (picture Solar Realms Elite meets Civilization) then Ubisoft might have just the thing for you. Their classic strategy game series Heroes of Might and Magic is getting a next installment, and it’s entirely browser based against 1,000 other players.

Sweet Mamma Jamma.

The game is slated for a early 2008 beta. Checking our calendar it seems that early 2008 is just a few weeks away. We’ll keep you posted on when it launched. Until then check out the Heroes of Might and Magic Kingdoms Official Website which includes feature previews and visual tutorials of what you should expect from the game.

post New Blizzard MMORPG Confirmed

December 12th, 2007

Filed under: MMO, News — Della Bitta @ 11:46 pm

Don’t get your knickers in a bunch. So far it’s still an unannounced title. Any speculation of World of Warcraft 2, World of Starcraft, or even Diablo Online will has no true basis, and crackpots will have as strong of a foundation to argue the game is definitely Lost Vikings online.

The news comes from a post in the World of Warcraft forums where an Admin says that Blizzard is devoting new resources to another MMORPG project.

…it is an unannounced Next-Gen MMO.
And that doesn’t mean an expansion for World of Warcraft either.

That’s it. Still no clues on if it’ll be one of their current properties or something totally new. This news just confirms what everyone already thought they knew.

Knowing Blizzard’s track record, though, it’ll probably be quite polished and quite aways away from release even after it’s officiall announced. At least we know they’re working on something to replace the aging World of Warcraft, which has seriously stagnated as of late.

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