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	<title>Comments on: Call of Duty 2 Demo Today</title>
	<link>http://www.monkeygames.org/archives/554</link>
	<description>Monkeying around with all kinds of games.</description>
	<pubDate>Sat, 22 Nov 2008 18:56:36 +0000</pubDate>
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		<title>by: Della Bitta</title>
		<link>http://www.monkeygames.org/archives/554#comment-301</link>
		<pubDate>Tue, 27 Sep 2005 19:43:39 +0000</pubDate>
		<guid>http://www.monkeygames.org/archives/554#comment-301</guid>
					<description>The game plays just like the first. On the line of realism vs playability, the gameplay weighs more on the playability side. But yet the game has the sound effects and atmosphere to make a great stretch toward realism.

Definitely picking this one up just as the first. I look forward to more online WWII shooter goodness, too.

A noted change to the gameplay - the health meter is gone. Like Halo the game gives you a few moments to get your ass out of the line of fire or you'll die. If you stand behind cover for a few moments they you're 100% a-okay. I like it.</description>
		<content:encoded><![CDATA[<p>The game plays just like the first. On the line of realism vs playability, the gameplay weighs more on the playability side. But yet the game has the sound effects and atmosphere to make a great stretch toward realism.</p>
<p>Definitely picking this one up just as the first. I look forward to more online WWII shooter goodness, too.</p>
<p>A noted change to the gameplay - the health meter is gone. Like Halo the game gives you a few moments to get your ass out of the line of fire or you&#8217;ll die. If you stand behind cover for a few moments they you&#8217;re 100% a-okay. I like it.
</p>
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	<item>
		<title>by: Dave</title>
		<link>http://www.monkeygames.org/archives/554#comment-300</link>
		<pubDate>Tue, 27 Sep 2005 18:58:54 +0000</pubDate>
		<guid>http://www.monkeygames.org/archives/554#comment-300</guid>
					<description>Very short demo but very intense.</description>
		<content:encoded><![CDATA[<p>Very short demo but very intense.
</p>
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