BF2 v1.03 Official Patch Notes
September 30th, 2005
The notes fall in line with the preliminary patch notes leaked about a month ago. The patch (due in a couple of days) contains some great changes - it clears up a lot of the little annoying things that make BF2 sometimes frustrating. Best one of this list - a simple nudge with your vehicle won’t teamkill pedistrians anymore. Also, Dice ported the Wake Island BF1942 map ( shipped with the BF1942 demo ) to BF2, and it’s included in the patch.
It’s a shame that they’ve only included one new map - I’m understand the lack of new content generates demand for the Special Ops expansion pack due sometime in November, but could we get just a bit more community support please? The same maps for 1/2 a year!
Anyway, here are the notes:
New Features
- Stats compare - view the extended stats details for any other player in your BFHQ simply by double-clicking on their name on the leader board or using the new search feature!
- Server Favorites and History - find your favorite servers that much easier. No more searching for them through the main server list!
- Nickname Prefix - Add and change your clan tag to your account name at will. No more creating alternate account names to cover the changes in your competitive lifestyle!
- Supply Drop Icons - Supply drops now appear on the main map and within the 3D Map. Find that elusive supply drop much, much quicker!
- Points are now awarded for destroying the commander’s toys. Special Forces players rejoice!
- Server Reserved Slots - Server Operators can now set aside slots for their admins to join a full server at any time!
- Vehicle Passengers - the names of players in a vehicle with you are now displayed when you enter or change seats.
- Countermeasures - a reload bar has been added for vehicle countermeasures. You’ll always now now when you can set off that next flare!
Tweaks
- Point Farming changes - DICE has implemented functionality that makes it significantly harder to point farm on Ranked Servers.
- Mod Support - Mods now work properly with the Dedicated Server! Additionally, the game will automatically switch mods when joining a server that is running a mod you have installed but do not have activated.
- Map tweaks - Spawn menu map and Commander maps now scale based on the size of the level being played (16, 32 or 64 players). Mini-map also scales automatically based on the vehicle type you are using (manual changes to zoom levels are remembered as well).
- Commander scoring - No more TKs from Artillery!
- Vehicle tweaks - No more accidental kills from bumping a friend with your tank (try to avoid hitting him at speed though) and no more struggling uphill in an APC. Also no more improper TK allocation from vehicle explosions.
- Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team switch.
- Anti-Air Missiles - These are now much more effective against fast-movers.



