Simmer Down Sprinter
July 21st, 2006
Some guy has made a video game that works on bio feedback. The trick is however, you have to relax to win.
Simmer Down Sprinter is a two player, sit-down, arcade style video game I designed and programmed in which players compete to move runners around a track. The game is controlled by player’s bio-feedback. The more relaxed the player becomes, the faster the runner moves around the track. Essentially it is a game of competitive relaxation.
The game is controlled by player’s bio-feedback. The more relaxed the player becomes, the faster the runner moves around the track. Essentially it is a game of competitive relaxation.I take the role of the runners in the video game, complete with track outfits in red and blue team-colors. Players rest hands on “team-colored” arm rests. The metal contacts detect changes in body temperature and galvanic skin resistance - similar to what is used for a polygraph test. When the player is more relaxed, the video of me running the track speeds up. If the player tenses up, the video slows down.
Fascinating take on a game system. But one question… do we need to be MORE sedentary while playing video games?
Steve Lambert » Simmer Down Sprinter
(from Boing Boing)
Blogged with Flock




