Motion Capture… how about Volume Capture!
August 3rd, 2006
This is simply bad-ass. A new technology unveiled at Siggraph, is demonstrating how they can now capture volumetric data as well as motion capturing. Basiclaly they use makeup to capture positioning within space. Instead of 10 balls on your joints in a mo-cap session, now you have a million on your face. Its pretty sweet, and it will only enhance the games that adopt it.Cool indeed.
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