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post Super Mario Brothers… Deconstructed

November 28th, 2006

Filed under: Nintendo (Wii, Gamecube, Gameboy) — Russell @ 11:12 am

This site has an emulated Super Mario Brothers, but the cool part is, it shows you the sprites in memory, and how they load based on the game. Its very neato.

This is a deconstructed Nintendo emulator that shows how sprites and sprite memory are handled while a game is being played. The intent is to show insight for how software and hardware work, given the relatively simple example of a minimal architecture from an old game console system.

deconstructulator | ben fry

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