These are pretty sweet keychains, but I dont know if I’d be lugging around the cable to play with them.
Though It is impressive how miniature things are getting.
Each keychain has a secret - they contain real games. Plug in the included 6 foot cable (on a battery powered reel) into the keychain and your TV , and you really can enjoy the games of yesteryear. Yes, you read that right: these keychains contain real Atari games, and are fully playable!Here’s how the games break down:* Joystick 1 - Asteroids and Millipede* Joystick 2 - Centipede and Yar’s Revenge* Paddle - Pong, Breakout, and Warlords
Yours truly has been selected to participate in the first annual “Shmups World Cup”. I will be on a team with other east coast players taking on teams from Germany, UK, Canada, France, Sweden and Italy. We will be playing shooters from every console and emulator you can think of. From Gradius on the NES to Under Defeat on the Dreamcast, we’ll be playing it and kicking ass. The Tourney starts this Monday.
Wish us luck.
Following in the vein of “Maniac Mansion” in “Day of the Tentacle”, and “Pitfall” in “Super Pitfall”, we have Doom in Doom III. I love these kinds of projects. As they illustrate how far technology moves.
The Terminal DOOM demo is a DOOM3 port - of sorts - of the Classic DOOM source as originally released in 1997. The playable demo is available for Windows and Linux, and supports all shareware and retail versions of DOOM. You will have to have the retail version of DOOM3 installed, and you will have to apply the version 1.3 patch to be able to run the Terminal DOOM demo. Once you applied the new patch, download the demo here from the mirror kindly provided by Ryan Gordon.
Maybe not *every* video game, but plenty. And they all play in a java applet. And they can be accessed from anywhere you have a web connection and Java.
Behold.. our very own Monkey: Jeff has managed to create a sweet mame gaming kiosk thing. Its got swivel monitor, and even touch screen capability. And its run off a mac.
Now its time for our other Mame Enthusiast Monkey, Dave B, to continue work on his baby. I cant wait to see these two machines head to head in a mame-gasm.
Well this is a bit of a gift to those Halo fans out there. Playing these games on your X360 with in the Xbox backwards compatibility mode will increase the games’ resolution (normally this wouldn’t be the case). This little bit of graphical oomph means you can continue to love these classics for a few more years without the titles seeming ‘ancient’ when you upgrade to your HDTV. Uh.. whenever that is.
To clarify, the “new” version of Halo or Halo 2 is simply the disk you have already. Pop it into your 360 and it’ll load up just like before. You will have to log into Xbox Live to enable Halo 2’s online functions, but both games will work immediately.
But here’s another bonus – the hardware in the 360 can do a lot of nifty stuff, and specifically in the cases of Halo and Halo 2, it can display the graphics in wide screen, at 720p, with full scene anti-aliasing. And it doesn’t look kludgy, artifacty or smeary like an upscanning DVD player. The best way to describe it is that both games look like they’re running on a PC at those resolutions.
A level editor for Super Mario World. Crazy. More fodder for the Mame crowd. Awesome. One of these day’s ill get around to getting emulators on my PSP. But I’m just lazy
Lunar Magic is a level editor I created for Super Mario World (SNES). It’s the first and, as far as I know, the only level editor available for this game. I began looking into making an editor for it shortly after releasing the SoM VWF patch, mostly on a whim to see how hard it would be. It wasn’t intended to be a long term project, but things would turn out otherwise…
P.S. First person to make a whole new super mario world gets a cookie.
P.P.S. Note that I made some new categories. Emulation and Custom Gaming.